Plus, it's much cheaper to capture a trader than to buy one, assuming you can find one to buy. These are commonly found in home waters (note that friendly ships carrying contraband are fair game and won't turn you into a pirate), and even more plentiful around freeports. You should learn enough about sailing to capture an NPC trader. Until (or unless) you want to hire a fleet, speed is your primary advantage. You might be surprised to find that a short voyage with a lot of coal is worth more than a long voyage with an affordable amount of compass wood. Either develop a geographic sense of the time a trade might take or use a tool such as to chart a course, develop a table, and divide the profit by the exact distance.
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